在上一篇文章中《Android 基于Netty的消息推送方案之概念和工作原理(二)》 ,我们介绍过一些关于Netty的概念和工作原理的内容,今天我们先来介绍一个叫做ChannelBuffer的东东。
ChannelBuffer
Netty中的消息传递,都必须以字节的形式,以ChannelBuffer为载体传递。简单的说,就是你想直接写个字符串过去,对不起,抛异常。虽然,Netty定义的writer的接口参数是Object的,这可能也是会给新上手的朋友容易造成误会的地方。Netty源码中,是这样判断的。
- SendBuffer acquire(Object message) {
if (message instanceof ChannelBuffer) {
return acquire((ChannelBuffer) message);
} else if (message instanceof FileRegion) {
return acquire((FileRegion) message);
}
throw new IllegalArgumentException(
"unsupported message type: " + message.getClass());
}
接下来我们写一个Demo来学习它。
服务端代码如下
- public class MessageServer {
public static void main(String args[]){
//服务启动器
ServerBootstrap bootstrap = new ServerBootstrap(new NioServerSocketChannelFactory(Executors.newCachedThreadPool(),Executors.newCachedThreadPool()));
//设置一个处理客户端消息和各种消息事件的类(Handler)
bootstrap.setPipelineFactory(new ChannelPipelineFactory(){
@Override
public ChannelPipeline getPipeline() throws Exception {
return Channels.pipeline(new BusinessHandler());
}
});
//开放8000端口供客户端连接
bootstrap.bind(new InetSocketAddress(8000));
}
private static class BusinessHandler extends SimpleChannelHandler{
// 服务端收到客户端发送过来的消息时,触发此方法
@Override
public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
ChannelBuffer buffer = (ChannelBuffer)e.getMessage();
System.out.println("Receive:"+buffer.toString(Charset.defaultCharset()));
String msg = buffer.toString(Charset.defaultCharset()) + "has been processed!";
ChannelBuffer buffer2 = ChannelBuffers.buffer(msg.length());
buffer2.writeBytes(msg.getBytes());
e.getChannel().write(buffer2);
}
}
}
客户端代码如下
- public class MessageClient {
public static void main(String args[]) {
ClientBootstrap bootstrap = new ClientBootstrap(new NioClientSocketChannelFactory(Executors.newCachedThreadPool(), Executors.newCachedThreadPool()));
bootstrap.setPipelineFactory(new ChannelPipelineFactory() {
@Override
public ChannelPipeline getPipeline() throws Exception {
return Channels.pipeline(new MessageClientHandler());
}
});
bootstrap.connect(new InetSocketAddress("127.0.0.1", 8000));
}
private static class MessageClientHandler extends SimpleChannelHandler {
/**
* 当绑定到服务端的时候触发,给服务端发消息。
*/
@Override
public void channelConnected(ChannelHandlerContext ctx, ChannelStateEvent e) {
// 将字符串,构造成ChannelBuffer,传递给服务端
String msg = "Hello, I'm client.";
ChannelBuffer buffer = ChannelBuffers.buffer(msg.length());
buffer.writeBytes(msg.getBytes());
e.getChannel().write(buffer);
}
}
}
先启动服务端,再启动客户端,可以看到服务端打印如下字符串
- Receive:Hello, I'm client.
如果你感兴趣,请继续阅读《Android 基于Netty的消息推送方案之对象的传递(四)》